Tag Archives: interactivity

Tutorials for online journalism goodness

Mindy McAdams links to Journalistopia’s impressive online journalism tutorials category, including:

“One I had completely missed: Quick HTML bar graphs with Excel, Table Tango demonstrates a very simple way to get a nice graph online fast.”Other tutorials he has featured teach us how to create nifty maps, use CSS better, and make Photoshop do lots of useful stuff apart from the usual dodge and burn.”

Herald-Tribune shows the way for Flash and database journalism

I’m still scooping my jaw from the floor after looking at the Herald-Tribune’s Flash interactive on how complaints about teachers are handled. Not only does this use Flash cleverly – particularly to illustrate the complex process through which complaints go (now try doing that in print), along with audio clips – but it’s integrated with a database so you can search by district and school, keyword, or even map, a great example of database-driven journalism. From Journalistopia:

“It took the Herald-Tribune 14 months and repeated threats of legal action to obtain the database under Florida’s public records law.

“Even then, some information turned out to be so inaccurate that the Herald-Tribune decided to create its own version, reviewing 30,000 pages of administrative documents to build a database […]”

Inspirational.

Defining and conceptualising interactivity

A conversation with a radio colleague yesterday about a new course that I’m involved in – a Masters in Television and Interactive Content – threw up the question of how people define interactivity.

“What you mean by interactivity is probably not what I think of,” he said.

“I see interactivity as giving the user control,” I replied.

“Well OK then, we both think of interactivity in the same way. But to most people interactivity is video on the web and flashy things, which couldn’t be less interactive.”

I began thinking about this idea of how you define interactivity. “Giving the user control” is a nice summary, but what does that mean? How do you conceptualise it to make the process easier? Rolling it over in my head I’ve come up with two dimensions along which interactivity operates. Firstly:

  • Time: where broadcast required the user to be present at a particular time, and print to wait for the next edition, technologies such as Sky+, podcasts, mobile phones and websites allow the audience to consume at a time convenient to them. The PDF newspaper is an interesting development that also allows readers to avoid the dependence on print cycles.
  • Space: where television required the user to be physically present in front of a static set, mobile phones, mp3 players and portable mpeg players and wifi laptops allow the audience to consume in a space convenient to them. Portable radio and portable newspapers have always had this advantage.

Both these seem to be about hardware, and miniaturisation. The second level of interactivity is more about software:

  • Control over output: With linear media like TV, radio and print, the consumer relies on the ability of the producer, editor, etc. to structure how content is presented, or output. New media allows the audience to take some of that control.
    • At a basic level, for instance, hyperlinks allow the reader to dictate their experience of ‘content’.
    • With online video and audio, the user can pause, fast-forward, etc. – and if it has been split into ‘chunks’, the user can choose which bit of a longer video or audio piece they experience.
    • RSS, meanwhile, allows users to create their own media product, combining feeds from newspapers, broadcasters, bloggers, and even del.icio.us tags or Google News search terms.
    • Database-driven content allows the user to shape output based on their input – e.g. by entering their postcode they can read content specific to their area. At a general level search engines would be another example.
    • And Flash interactives allow the user to influence output in a range of ways. This may be as simple as selecting from a range of audio, video, text and still image options. It may be playing a game or quiz, where their interaction (e.g. what answers they get right, how they perform) shapes the output they experience.
  • Control over input: Again, the old media model was one that relied on the producer, editor, etc. to decide on the editorial agenda, and create the products. The audience may have had certain avenues of communication – the letter to the editor; the radio phone-in; the ‘Points of View‘. The new media model, as Dan Gillmor points out, is one that moves from a lecture to a conversation. So:
    • Blogs, podcasts, vlogs, YouTube, MySpace, etc. allow the audience to publish their own media
    • Forums, message boards, chatrooms and comments on mainstream media blogs allow the audience to discuss and influence the content of mainstream media, as well as engaging with each other, bypassing the media
    • Live chats with interviewees and media staff do the same.
    • User generated content/citizen journalism sees mainstream publishers actively seeking out input from consumers, from emails to mobile phone images, video and audio.
    • Wikis allow the audience to create their own collaborative content, which may be facilitated by mainstream media
    • Social recommendation software like del.icio.us, Digg, etc. allow users to influence the ‘headline’ webpages through bookmarking and tags.
    • A similar but separate example is how page view statistics can be used by publishers to rank content by popularity (often displayed side by side with the editorial view of what are the ‘top stories’)
    • I hesitate to add the last example but I will anyway: email. Although we could always, in theory, contact producers and editors by telephone, they didn’t publish their numbers on the ten o’clock news. Email addresses, however, are printed at the end of articles; displayed on screen alongside news reports; read out on radio; and of course displayed online.

I’m sure I’ve missed examples, or entire other dimensions. If you have an input to make, comment away.

Multimedia journalism winners, iPOY 2007

Mindy McAdams has the list of multimedia winners from iPOY 2007. Some stunning material here – the intro alone of The Dallas Morning News’ “Hurricane Katrina: One Year Later” is enough to bring you to tears, combining still images with audio from the survivors. Once you’ve recovered, you can look at slideshows, video, more combined audio/imagery, and even old-fashioned links. Combining still images with audio seems to be quite common judging by the other entries, including “The Lifeline”by the Los Angeles Times, which gets my vote for combining those ‘audio slideshows’ with a messageboard and graphics.

Young journalists should be salivating at the possibilities for engaging storytelling represented by these new technologies…

USATODAY.com relaunches

USA TOday April 19 07USATODAY.com has relaunched with, reportedly, more prominent user generated content:

MediaPost reports: “The revamped site, which went live Saturday, enables reader comments on each story and solicits users’ input in the form of photos and movie reviews. USA Today also is aping Digg, the new Netscape and other social news sites that allow readers to determine which stories are most important.”

Editor & Publisher explains: The site has incorporated technology developed by Pluck Corporation to “create a community around the news,” according to a release. Using the new features, users can see other news sources directly on the USA Today site; see others readers’ reactions to stories; recommend content and comments to each other; interact using comments and in public forums, upload digital photographs to the site; write arts and culture reviews of their own; and interact more with the newspaper’s staff.”

There certainly is a lot of UGC there – but the front page would benefit from being slimmed down from the whacking great five pages you have to scroll down (usability expert Jakob Nielsen says three Page Downs should be the maximum) – the best stuff takes two Page Downs to get to – photo galleries, video, blogs, and interactive graphics.

You can also read USA Today’s own blog post on the relaunch.

UPDATE (Apr 16 2007): The relaunch has been quite a success, as IIN reports “a dramatic 380% increase in registrations. Readers are also spending more time per visit on the site.”