Tag Archives: games

VIDEO: Genres of interactivity: from ergodic storytelling to games

Interactive storytelling can be a tricky thing to plan for. This video, made for students on the MA in Data Journalism at Birmingham City University, explores different genres of interactivity — from quizzes and image maps to ‘choose your own adventure’ interactives and newsgames — and the different considerations when planning a story within each of those genres. You can find a related video on concepts of interactivity here.

The video refers to a number of examples — you can find links to those below.

Links mentioned:

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Games, systems and context in journalism at News Rewired

I went to News Rewired on Thursday, along with dozens of other journalists and folk concerned in various ways with news production. Some threads that ran through the day for me were discussions of how we publish our data (and allow others to do the same), how we link our stories together with each other and the rest of the web, and how we can help our readers to explore context around our stories.

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News as a game: the view from Slashdot

Last week the OJB published a roundup piece on how games were being used in journalism. The discussion around the post at Slashdot concerning journalism in general is so good it’s worth highlighting in its own right. I would republish the best ones here, but that would be a disservice to the range of discussion taking place. Take a look here* 

*if you’re not familiar with Slashdot, comments get rated so you’ll only see the most ‘interesting’ ones expanded at first – another lesson for news organisations. 

Games and journalism: Now that journalism is in trouble, why not play with it?

Karthika Muthukumaraswamy looks at how games have been used in online journalism.

BlackBerrys, iPods and Kindles are not enough anymore. Let’s add a joystick to the expanding repertoire of tools available to news consumers.

Gaming is often overlooked as a tool for disseminating news. Online games are attempting to explain the economy through the politics of oil, educate users on disaster readiness in the context of Hurricane Katrina and, perhaps more in line with traditional video games, some are exploring the various military operations implemented in the Iraq war. In a strange likeness to fantasy sports, one game allowed people to draft their own cabinet picks for Obama’s then-new administration.

Nick Diakopoulos, a researcher at the Georgia Tech Journalism and Games Project, gives one compelling reason for the media to turn to online games: they offer a format that would wean away from the current emphasis on unusual and inopportune events, focusing instead on more process-oriented journalism. How many times do you hear about a specific incident or event that killed troops or civilians in Iraq, without any knowledge whatsoever of the military operation that caused it? Continue reading